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 Team Fortress 2

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Se jogas, qual é a tua classe favorita?
Scout
Team Fortress 2 Vote_lcap16%Team Fortress 2 Vote_rcap1
 6% [ 1 ]
Soldier
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 0% [ 0 ]
Pyro
Team Fortress 2 Vote_lcap16%Team Fortress 2 Vote_rcap1
 6% [ 1 ]
Demoman
Team Fortress 2 Vote_lcap113%Team Fortress 2 Vote_rcap1
 13% [ 2 ]
Heavy
Team Fortress 2 Vote_lcap16%Team Fortress 2 Vote_rcap1
 6% [ 1 ]
Engineer
Team Fortress 2 Vote_lcap113%Team Fortress 2 Vote_rcap1
 13% [ 2 ]
Sniper
Team Fortress 2 Vote_lcap138%Team Fortress 2 Vote_rcap1
 38% [ 6 ]
Medic
Team Fortress 2 Vote_lcap10%Team Fortress 2 Vote_rcap1
 0% [ 0 ]
Spy
Team Fortress 2 Vote_lcap118%Team Fortress 2 Vote_rcap1
 18% [ 3 ]
Total de votos : 16
 

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Pliskin

Pliskin


Masculino Aquário Gato
Aniversário : 30/01/1988
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Team Fortress 2 Empty
MensagemAssunto: Team Fortress 2   Team Fortress 2 Icon_minitimeSeg Fev 09, 2009 6:57 pm

Team Fortress 2 Team-fortress-2-xbox-360-pc

Developer: Valve Corporation
Publisher: Valve Corporation
Steam (online)
Engine: Source engine
Version 1.0.4.6 (February 2, 2009)
Platform(s): Windows, Xbox 360, PlayStation 3
Genre(s) First-person shooter
Mode(s) Multiplayer

System requirements Minimum:
1.7 GHz processor,
512 MB RAM,
DirectX 8 video card,
Internet connection
Recommended:
3.0 GHz processor,
1 GB RAM,
DirectX 9 video card



(Wiki - PT)
Team Fortress 2 é a tão esperada sequela da modificação original de Team Fortress Classic (que, por sua vez, foi sequência de Quake Team Fortress), sendo desenvolvida pela Valve Corporation. É um jogo multiplayer de tiro em primeira pessoa (FPS) baseado em equipas com elementos de estratégia e 9 classes para serem escolhidas: Soldier, Pyro, Scout, Demoman, Heavy, Sniper, Spy, Medic e Engineer. O jogo teve vários conceitos e designs: em 1999 o jogo apareceu divergindo do Team Fortress Classic, tornando-se mais realista e com um estilo militar de jogabilidade, e o design transformou-se além do jogo à 7 anos lançado. Em termos de visual, o resultado final de Team Fortress 2 é diferente de Team Fortress Classic, com visual em desenho animado.

(Wiki - Eng.)
Team Fortress 2 is a team-based first-person shooter multiplayer video game developed by Valve Corporation. A sequel to Valve's previous Team Fortress Classic, it was first released as part of the video game compilation The Orange Box on October 10, 2007 for Windows and the Xbox 360.[1] A PlayStation 3 version then followed on November 22, 2007.[2] The game was later released as a standalone package for Windows on April 9, 2008. Team Fortress 2 was distributed online through the Steam system, while retail distribution was handled by Electronic Arts. The development of Team Fortress 2 was led by John Cook and Robin Walker, the designers who originally created the Team Fortress modification for Quake in 1996.
The game was announced in 1998, powered by Valve's GoldSrc engine, but has since been through various concepts and designs. In 1999, the game appeared to be deviating from its predecessors by pursuing a more realistic and militaristic style of gameplay, but the design metamorphosed over its nine-year development period. The final rendition sports cartoon style visuals influenced by the art of J. C. Leyendecker, Dean Cornwell and Norman Rockwell[8] and powered by the Source engine. The game itself revolves around two teams, each with access to nine distinct characters, battling in a variety of game modes set in evil genius environments.
The lack of information or apparent progress for six years of the game's development caused it to be labeled as vaporware, and it was regularly featured in Wired News' annual vaporware list among other ignominies.[9] Upon its release, the game received critical acclaim and several awards, being praised for its graphics,[10] balanced gameplay,[11] comedic value[12] and for its use of full character personalities in a dedicated multiplayer game.[13]

Continuação >http://en.wikipedia.org/wiki/Team_Fortress_2

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